
Character Profile
Subject: Doo Doo
Affiliation: Independent (Sanitation & Sewers)
I. The Basics
- Alias: “Doo Doo”
- Relationship: The absolute bottom-feeder of the underworld; a man comfortable in the city’s drainage pipes and muck.
- Role: Sewer Specialist / Waste Management.
- Execution Difficulty: 4
- Age in 1987: 46
II. Physical Presence
- Signature Look: He wears a filthy, stained trench coat and a battered fedora. He’s usually seen with wide, bug-eyed expressions and a lit cigarette hanging from his lip.
- The “Doo Doo” Mark: Always armed with his trusty plunger and carrying a roll of toilet paper.
- Location: Found lurking in back alleys, surrounded by overflowing trash cans and discarded bottles.
III. The Soul
- The Hook: “When you’re in deep, he’s the only one who knows how to keep your head above the waste.”
- Motivation: He doesn’t just tolerate the dirt—he prefers it. He thrives in the shadows of the city’s plumbing where no one else dares to go.
- The Threat: He isn’t the most dangerous man in a fight, but his knowledge of the city’s “underbelly” makes him indispensable for a quiet getaway or a messy cleanup.
IV. Game Mechanics (The “Game of Death”)
- Active Ability: “The Meat Shield.” Like the other heavy hitters, Doo Doo provides 100% protection to his Boss. If an opponent attempts to Whack you on his space, they have to deal with Doo Doo first.
- Execution Difficulty: 4
- The Spin: The attacker must spin a 5, 6, 7, 8, 9, or 10 to successfully Whack him.
- The Result: If they spin a 1 through 4, the attempt fails—he probably just disappeared down a manhole. If they spin a 5 or higher, Doo Doo is removed from the game.
V. Legal & IP Note
Character “Doo Doo” is a proprietary asset of Valient Intellectual Properties. All rights reserved.